Breaking time itself is a cool concept, which has been used in many stories. It's a little tricky to do in a game, since what the heck do you actually
Darths & Droids is an "RPG screencap comic" that parodies Star Wars. The characters in the comic are roleplaying game (RPG) players. The premise of the comic is that the Star Wars saga as we know it does not exist, rather the comic takes place in an alternate universe where Star Wars does not exist. Despite aspects of a Star Wars setting the comic's characters are oblivious to anything concerning Jedi, or Tatooine, or Anakin Skywalker before the game begins. Using screenshots from the live-action films to tell the story, the Comic Irregulars are not constrained by the dialogue, allowing a largely different plot to be constructed around the visuals from the films.
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Breaking time itself is a cool concept, which has been used in many stories. It's a little tricky to do in a game, since what the heck do you actually

Tossing things into fire is a classic way to destroy them. When it comes to destroying magical items or epic-level artefacts, you need a

Random tables of things are great for adding some interest and a touch of chaos into games. Historically, they started small, but in recent years the d100

Why make dull, predictable, reliable plans when you can make exciting, chaotic, risky plans?!
One quick way is to make your plans ridiculously ambitious. The more stuff

Honestly, if you want a Big Bad Enemy to do really horrible things, you can just take inspiration from any number of real world companies and corporations.