“We started with Ray Tracing in our base game. The decision to release Path Tracing was actually triggered by the fact that DLSS was capable of what ...
"Frankly, we feel that not enough RPGs—and modern games in general—give you this valuable option. It wasn't easy putting co-op in an action RPG game ...
The result is an incredibly deep and engaging top-down, tile-based action role-playing game with a strong emphasis on player roles and teamwork. By ...