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Assassin's Creed Reddit community posts
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12 January 2026
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Just finished this great game that will live long in the memory
submitted by /u/carlm777 to r/AssassinsCreedOrigins [link] [comments]
Tried it after Odyssey and couldn't get on with it so left it for about a year.
Little things like the blacksmith being pointless as you never have enough coin and the pyramids being so disappointing after the anticipation and excitement of seeing them in the distance.
I would put Odyssey a touch above due to graphics and my man Alexios, being the cheeky scamp that he is, with much more seafaring which I love and the really cool mercenary hunting along with clearing the multiple forts (never gets old), means that game reigns supreme in the AC world for me.
Played these from the start and thought the very first game was excellent, so different for its time.
Altair with an American accent was my only gripe with that game to be honest.
Would have loved more crusader stories, such a rich history.
Can't add much to the superb Ezio trilogy apart from I was getting a little bored by the third game.
Enjoyed ACIII and just knew this series was getting seriously special.
Then PIRATES!
WAHOOOOO
Anyway, Origins is a great game that flows smoothly, and riding a camel in the Desheret to see what's out there is so immersive I could feel the sweat and thirst under that relentless sun.
Time for another go at Valhalla 😃
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Alright then
submitted by /u/sunsofdathomir to r/AssassinsCreedOdyssey [link] [comments] -
[Spoilers] Assassin's Creed: Mirage was awesome, here's my thoughts
submitted by /u/EpicAssassin72 to r/assassinscreed [link] [comments]
I just finished a playthrough of AC:M. I can day that I thoroughly enjoyed the game play and the story. The Valley of Memories story of Basim and hos Dad was beautiful and it was nice to see a return of AC story writers pulling the heart strings of their players. The plot twist of Nehal was remarkable. I admired the scene of Basim walking out of the cave at the end game and the music was insanely good. Even the little smug look on Basim's face when Enikidu rejected him. It was great to have the notoriety back. I am in absolute awe of this game and it and reignited my love for the franchise. I mean, just think, the Ezio Family tune has become synonymous for the recognition of this franchise. I love how they keep reusing it.
- How come I can’t sign in to assassins creed 1
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Nothing will ever touch the lighting in Unity
submitted by /u/Cubegod69er to r/a:t5_2wmb0 [link] [comments] -
Silver Islands must be my favorite region in the game
submitted by /u/nbkwolf1 to r/AssassinsCreedOdyssey [link] [comments] -
I can’t stop playing this DLC…It looks incredible.
submitted by /u/FarouqFHs to r/AssassinsCreedOdyssey [link] [comments]
A leap of faith from The Fate of Atlantis DLC
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[SPOILER] I felt disappointed by Kyoto in AC Shadows so I tried to fix it.
submitted by /u/JadeSkylar511 to r/assassinscreed [link] [comments]
Spoilers for general info about Kyoto in AC Shadows.
When I first got to Kyoto I found it incredibly disappointing. In the RPG AC's getting to the largest city in the map is usually a big deal! And feels like it! Alexandria, Athens, even London, all of these feel like grand huge places. Kyoto at the time of the game had 300,000 people living in it (more than London at the same time!!) and yet it feels like the smallest city in the RPG era. And while this is in part due to its absence from the story after the Honnoji Incident, I feel like the actual layout of Kyoto itself is to blame.
This is a map I made of base game Kyoto, with urban areas in white and large landmarks in orange. You can clearly see the city snakes around both Honnoji Temple and Nijo Palace, creating one way to traverse it in parkour, and not many more on the ground. I sought to fix this by looking at a real map of Kyoto from about a hundred years after the game takes place.
Here you can see Nijo Castle lies in the western part of the city and the river is much more smooth in its flow (due to it being rerouted when the imperial palace was built). Also note how wide Kyoto was, while ingame its very skinny, making it feel smaller than it really is. Baring that Kyoto was bigger at the time of this map, I decided to use this to make a new map for the city ingame.
I moved the river and Nijo Castle to their real life locations, freeing up a ton of area in the center of the city for buildings to parkour on. I also added some more blocks to the west of Honnoji Temple to make it feasible to parkour around both sides of it. While the real city didn't have that many canals at this time, I did add some more just for diversity of locations, and because a blank white area felt boring. The only actual location I added was the Shinsenen Garden south of the castle, just because I thought it was neat.
It is just a map, but I feel like a map does a lot to allow you to imagine what the city could have looked like. Any feedback or comments are appreciated!
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The mother of the creed
submitted by /u/Le-Rock to r/AssassinsCreedOrigins [link] [comments] -
I didn’t know you could do this!
submitted by /u/Fishhead_Soup to r/AssassinsCreedOdyssey [link] [comments]
I’ve thrown enemies from the ship before but I’ve never seen this happen!
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