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Overwatch – Game News 24
24 January 2026
Latest gaming news
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With a 6v6 return, Overwatch finally returns to its roots. And it will begin sometime soon!
After the long-awaited release of six in Overwatch 2 is nearly over, news reveal today. With ten games director Aaron Keller’s blog posted on October 2, The game will begin to kick off its arrival soon: OW2s next season, summer 14 will run multiple test tests of six-versus-19 to measure the level for fan and […]
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Venture, the new villain in Overwatch 2’s Superman, was made playable this weekend with a full kit
Now take a quiz on Overwatch 2 and join its latest hero, Venture. Venture is due between 28 and 31 March. The new damage hero who isn’t-binary was subsequently released. They can use a drill to burrow under the map and more, for damage against enemies. This is a full-pack for Venture. Photos of Blizzard […]
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Crossover between Overwatch 2 and X-Men 90 will need to happen immediately
Imagine booting up Overwatch 2, and following that classic X-Men animated series theme song along with Soldier: 7,76 in full Cyclops coplay. I have a dream now. In fact, the inspiration is from an October 25 post for OW2 and the new animated series “Official Life” on Disney Plus which inspired me to create this […]
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Players in Overwatch 2 seek a substantial change for an overarching Psi-Hero
It’s almost impossible to match a game like Overwatch 2 with so much players that rank their own talents in an ever changing live service environment. From here there will always be some complaints with players voice and heroes that scream the same way as their enemies when it comes to play time. According to […]
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Players in Overwatch 2 refusing to play until Double Trouble quick-play mode has ended
With the same character being selected by Overwatch 2s quick play mode, Blizzard has temporarily changed its way. But some players despise the mode so much they dropped, until its gone. Earlier this year, Blizzard decided to get started using the fast play mode Overwatch 2s instead of Hacked versions. The new version offers changed […]
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Midseason patch for season 9 highlights Overwatch 2’s DPS hero passively nerfed and tanks upgraded
Buffs are everywhere in the Overwatch 2 midseason balance patch for season nine, with many of them going to tanks. Since all classes had heroes changed, the survivors should feel greatest benefits. Tanks had been more frustrating to play, though the health and projectionile sizes change significantly so this new patch will reduce that feeling. […]
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The best yet look at amazing collab skins in Overwatch 2 x Cowboy Befop gameplay trailer is shown
I think this has time to blow that light. Get everybody and everything together, get ready to go out and start taking a look at the classic anime in Overwatch 2’s Cowboy Bebop. The new game is today! March 12. While the second full of games will be played by Overwatch 2 this year, it […]
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With the help of D.Va’s new Legendary skin in Overwatch 2 x Porsche collusion, you can now dive with ease thanks to this stunning game
Have you ever felt like a racer when suddenly it came to sightings of someone without an argument sitting in front with us while playing in the Overwatch 2 program? The games new collaboration with Porsche is really going to enhance that feeling. At the official announcement today, Porsche enters a Overwatched collator and comes […]
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The tank in overwatch 2 is by far the worst role in game after season 9 update, according to Oversaw 2
Since the massive season nine update went live, it’s been several weeks since overwatch 2 has already gone to this game. At some point now that a meta is really settled and tank players haven’t recovered enough of it anymore! The fundamental changes to OW2 have also profoundly changed how the tank is played and […]
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For seasons 9 and up, Overwatch 2 players claim it’s impossible to one-trick Mercy anymore
The controversial season nine update in Overwatch has shifted the meta into big ways, so some players are tired of an issue like this one. One-tricking always played an issue in Overwatch, but some think that playing Mercy is magnified as a matter of every season and more recently the change to hero health or […]
Overwatch Reddit community posts
The importance of Reddit to gaming cannot be understated. The forums and gaming boards offer a wealth of tips, tricks and rules of thumb on how to get the best experience from a game. In particular, Reddit is a social community that encourages its users to share, vote on, and discuss the issues that concern them the most. With regard to gaming specifically, the r/gaming community on Reddit has close to 20 million subscribers and 1,000 gaming communities making it a source of gaming-related news, intel on upcoming releases, fresh takes and commentary, and a continuous stream of fan theories and memes.
overwatch_community subreddits curated by /u/actorschecklist
24 January 2026
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Cinematics Director at Blizzard just tweeted about OW for the first time in 2 years.
submitted by /u/Bhu124 to r/Overwatch [link] [comments] -
Aim question from a silver player
submitted by /u/EmotionallyUnsound_ to r/OverwatchUniversity [link] [comments]
TLDR, I stink badly at clicking but Im okay at tracking. Every hitscan player above plat has aim skill between tracking and clicking that lets them hold their own in their rank (from my observations), which makes me think that I have a fundamentals problem rather than a tracking problem. Is playing the other hitscans more effective for aim improvement than one tricking soldier, or am I just training soldier in the wrong way
I’m kind of a soldier one trick, mostly high silver, but I’m sitting in low gold the past week. I have just over a hundred hours, the most out of any PC game I play (relatively new to KbM), ~36 levels on soldier and 10 levels on zarya. I really only do tracking, and I suck at clicking. Like suck really bad. I though initially if I only play tracking, my aim will improve faster than if I split my time amongst other heroes. Maybe because I’m just newer to PC, improving my aim skill is more important to me now than improving game sense. My improvement happened pretty quickly when I first took up the mouse. In about a month I went from a probably a 25% average accuracy to a 35%, and on my best days even without shooting tank a bunch I can push to 40%, and I’ve gotten from low silver to high silver. But I’ve been pretty stagnate for the past two months. My floor hasnt lowered, I havent seen 20% accuracies since my first month, but I haven’t been getting more accurate. Even ignoring the number, I don’t feel more accurate, and my rank hasnt risen noticably. Whether this is due to a lack of or poor training or if my expectations are too high, I dont know.
But I noticed something that ran counter to most of my assumptions. That being that most tracking aimers above like plat did not only play tracking. Most soldier players I saw actually either had cass or widow in their second spots, not other tracking heroes like bastion, who I tend to try and play if soldier is taken. In fact even as ‘low’ as diamond, after watching a few streams and videos and vods, I’ve yet to see anyone with diamond level tracking but plat level clicking or vice versa. Only me an other people in gold and below have I seen be good at one and trash at the other. So I do wonder if I’m kneecaping my own aim improvement by only playing tracking heroes. Evidently, aiming fundamentals are either identical between the two aiming styles, or at the very least highly interchangeable. Perhaps theres much to be learned by playing a bunch of cassidy, that I’m cutting myself off from by only playing soldier? Or am I just doing things wrong on soldier? Ultimately, I feel like if I actually had good aim, I’d be good at tracking *and* clicking, but me only being ‘good’ (compared to other silver players in the most ideal conditions) at tracking while sucking at clicking seems to indicate that I have a huge crutch and bad fundamentals, whatever it may be. So I guess the main question is, am I just training wrong on soldier? or is playing all of the hitscan characters, both clicking and tracking and not just soldier and bastion more productive for aim improvement even if I mostly only good tracking. Or am I drawing the wrong conclusions.
And also, since we’re talking about aim, I consistently have a target reading issue that I don’t know how to fix or train. I sort of gamble instead of actually reading targets and making predictions. For the past week I’ve spent at least 20 minutes a day in different custom games, between vaxta and aim arena mostly, and trying to get myself to only change my mouse’s direction when the target gives me a cue. Basically fully reading and not predicting at all. But it honestly just doesnt seem like its working. I lose the focus quickly and I can only seem to do it when people do long, second and a half strafes (It seems to fall apart once strafes get any shorter than that). I also cant seem to do it very well with like any visual clutter, be it a lower contrast background or even as much visual clutter as the hitmarkers themselves. This is secondary to the main post but if you have any advice on this part I’d love to hear it
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Doomfist Thunder Skin
submitted by /u/General_71 to r/OverwatchLeague [link] [comments]
Is there any possibility that the Thunder Doomfist skin is ever coming back? I've only started playing OW since a few months ago and I really want the Thunder skin, but I've heard it was tied to Overwatch League which isn't around anymore. But considering there are currently OWL skins in the shop right now, does that means there is a possibility that Doomfist Thunder could return? especially after the Mythic was underwhelming, I really want a good skin I can run on my main.
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I got bored and drew this don't @ me
submitted by /u/Ad_Mortem_Nerds to r/overwatch_fanart [link] [comments] -
Is Something Happening????
submitted by /u/Healthy_Visual9418 to r/Overwatch [link] [comments]
Is this hinting at Vendetta Killing Doomfist?
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We should change this subreddit icon
submitted by /u/ash_50250 to r/Overwatch [link] [comments]
Talon has taken over overwatch, it's just a matter of time until they capture this subreddit, we should surrender and accept our fate
No more #overwatch
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How do dive heroes get consistent value?
submitted by /u/Spectre-4 to r/OverwatchUniversity [link] [comments]
Hey y'all, kind of asking this question to myself. Just developing my theoretical understanding of the game.
I typically struggle with dive-based heroes and generally favour poke. Part of the reason is because I have control over the timing of my engagements. I decide when to apply pressure, how long I want to apply pressure for and to whom I wish to apply pressure. I know there's always other factors to consider like the the enemy comp, the map, etc but overall I know heroes like Cassidy, Ashe, Bap, Sigma can consistently get value through damage/pressure onto the enemy.
With dive though, it seems different because it feels like you're more restricted in terms of applying pressure. Pressure is applied in big bursts in an opportunist style. You have to be very selective with your dive targets. When you're forced out, you might find yourself out of action and have to reset (so the fight becomes 4v5 temporarily). Combined with the fact that dive heroes typically have a fast tempo (i.e they want to end the fight quick) tells me that they're not very equipped to sustain pressure over an extended period of time. That's just my interpretation.
In which case, how do these heroes compete with poke in those 'off-value' moments (e.g abandon dives, resetting, setup, etc)? If the immediate opportunity to dive doesn't present itself, how to they get value?
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Whats your expectations for "Talon"?
submitted by /u/ash_50250 to r/Overwatch [link] [comments]
Haven't been this excitated for years, this is really important to me since i might actually be living to play an event just as big as old ow1 events! (Started playing in 2023) i remember watching my favourite youtubers playing those events and getting both excited and sad for not being apple to play, i'm filled with hype and really want to know whats to come
Yeah, we're getting a new vendetta cinematic for sure, but what if this cinematic is actually for a brand new archives mission next season? Maybe "archive this comment" means they're planning on porting old archive missions to OW2 engine later on this year? What new contents do you guys expect from "Talon"?
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Captain, by me
submitted by /u/Fractalmontage to r/overwatch_fanart [link] [comments] -
Why does it feel like I can’t kill anything?
submitted by /u/K1bbless to r/OverwatchUniversity [link] [comments]
I’ve been playing the game for a month and I’m gold 2 dps, mainly play vendetta and reaper and I’ve noticed this pattern recently especially on reaper, I feel like I do the set up correctly: go in when they’re distracted/ isolated, and take an off angle, then I practically shove my gun right up their ass and start shooting and they just don’t die, then we get in a fight, I panic and wraith out and try again, and if we lose the team fight I feel like it’s because of me. Has anyone else felt like this? because I feel this is mostly a psychological thing so I just wanna know what I can do to help me get better at securing kills on dps
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