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Overwatch – Game News 24

05 June 2026

Latest gaming news Overwatch – Game News 24

 

Overwatch Reddit community posts

The importance of Reddit to gaming cannot be understated. The forums and gaming boards offer a wealth of tips, tricks and rules of thumb on how to get the best experience from a game. In particular, Reddit is a social community that encourages its users to share, vote on, and discuss the issues that concern them the most. With regard to gaming specifically, the r/gaming community on Reddit has close to 20 million subscribers and 1,000 gaming communities making it a source of gaming-related news, intel on upcoming releases, fresh takes and commentary, and a continuous stream of fan theories and memes.

overwatch_community subreddits curated by /u/actorschecklist

05 June 2026

  • Okay real talk: Why doesn't Anran blink properly?

    I've sat and watched her for a moment and sure she closes her eyes when she does her little fan animation, but when she's staring straight at the camera, she doesn't fully close her eyes at all when she blinks.

    At first I wondered if this was just how the heroes blink, but I checked a bunch of other characters and they all blink properly with their eyes fully closed. Then I thought that maybe it was the result of her eye size changing with her face update, so I went back and watched some old footage and SHE DOESNT BLINK PROPERLY THEN EITHER.

    Therefore my only remaining assumption is that Anran has selective Lagophthalmos, a facial paralysis that results in people not being able to fully close their eyes, as a result of trauma or surgery. Add that to the lore book.

    submitted by /u/Hylasah to r/Overwatch [link] [comments]
  • Does the amount of QP i play hinder my improvement?

    Im a mid plat dps, and i honestly just really enjoy overwatch. I love the game, so i usually play 3-5 comp games a day (or until two losses in a row), then qp for the rest of the time I play. This honestly ends up being decently more than comp, which makes me wonder if Im creating a weird cycle for myself where : Build better habits in comp, lose them in qp, rinse repeat.

    Anyone else also play a ton of QP alongside comp? Should I just suck it up and run it down on comp even when Im having a bad aim day, etc?

    submitted by /u/iceyk111 to r/OverwatchUniversity [link] [comments]
  • What a pull!
  • I got bored and drew this don't @ me
  • “I plot for years. I forge an army worthy of carving my name across the world. And Overwatch puts a housecat in a jetpack.” (by @d1g1tal_p1ge0n)
  • An Angel and Her Devil

    Your Honor, they’re bitter divorced exes that love/hate each other.

    Happy Pride 🏳️‍🌈! I find Moira x Mercy rather underrated given how they’re intellectual equals, and yet their paths diverged so radically despite having started from the same place.

    Sources:

    https://x.com/Shadowyahaha/status/1342309170817601538

    The second one is by @chaimelloart, instagram links never cooperate with me for some reason

    Edit: https://x.com/Chaimelo/status/1949288925563965919

    https://x.com/Nitsuki11/status/1068958546232930304

    https://x.com/nekitoototo/status/1386789519123419136

    submitted by /u/The_Linux_Lass to r/Overwatch [link] [comments]
  • Was this good positioning?

    I played these matches last night and I ended off both matches with 0 deaths. I'd like to know if I played this well or if I got carried and if there's any thing I could have done better!

    Replay code: H7TAV4 & RBPRV7

    Battletag / in-game username: VEXIIE

    Hero(es) played: WUYANG

    Skill tier / rank: Bronze 2 then ranked to Bronze 1 (i think, IDR, i played alot of games yesterday, irregardless I'm currently BRONZE 1)

    Map: AATLIS & ANTARCTIC PENINSULA

    PC or console: PC (Laptop)

    Description of the match / things you want reviewed:

    H7TAV4 (AATLIS): This game, the idea was to stay on the "outside" of the fight. I want to stay on whatever "highground" I could get on and do what I can from that spot.

    RBPRV7(ARTIC PENINSULA): I wanted to recreate what I did in the previous game (AATLIS). But I felt like I was playing too afraid and for my K/D. Also my team was doing well without me so there might not be much to get out of this one but who knows... I might have gotten carried in this one... lol

    submitted by /u/sunnystarskies to r/OverwatchUniversity [link] [comments]
  • Feedback on my observations in platinum

    Hi all. I started playing overwatch for the first time in 10 years about 6 weeks ago. I ranked up from silver 1 to plat 3 as DPS. Here are some things I feel like I've learned about the game and I'm looking for some feedback and alternate perspectives.

    1. Having one flanker and one hitscan seems much better than double hitscan. I like playing hitscan but I've had way more success playing tracer if my teammate is playing a hitscan. Especially on maps like first point circuit royale where it's a pretty narrow choke.

    If I have even a semi competent genji or tracer on my team and I play soldier I will absolutely pop off. And if I play tracer half the time I don't need to actually kill anything, just get a couple people to chase me and I seem to win games.

    1. Soldier seems like an absolute monster of a hero at this skill level. He does very consistent high damage, can deal with flying heroes well, has self sustain, and good repositioning. Once you get the stim pack perk you can sneak up on someone and absolutely obliterate them. I tried Cassidy but it seems way harder to consistently hit shots to me. Sometimes I double head shot and murder people, but sometimes I just miss 4 shots in a row and lose a 1v1 I needed to win. Sojourn is hella fun, but seems harder than soldier to get consistent value. Especially when the enemy team has a mercy/echo/Juno.

    My current plan is to keep my hero pool to mostly soldier/tracer and lock in whichever style my DPS teammate doesn't pick.

    1. It can be hard to figure out when to shoot the tank. If I notice the enemy rank has overextended without cooldowns I can kill them and get more or less a free team fight win. If I gauge this wrong it seems pretty bad to pump damage into a tank that isn't dying. However there are situations this still seems good. Pumping damage into a Winston so he has to disengage for instance.

    2. Playing with a doomfist or ball feels odd to me. I haven't quite figured out what to do. Sometimes the games feel easy sometimes very hard. For instance if my team has a doomfist and the enemy team has a hog it can feel hard to walk past the hog to support my tank without getting hooked. But shooting the hog feels useless.

    3. Playing against a ball or doomfist also feels odd to me. My current strategy is to shoot them to force them out and then walk up with my team. Or play tracer, engage the backline, and let it be someone else's problem.

    Thoughts?

    submitted by /u/Light_has_come to r/OverwatchUniversity [link] [comments]
  • Victory Pose screen photo-bombed by cardboard box??

    Took this quick photo of my screen after a game last night. I guess the victory pose screen actually puts your characters back onto the same map? So if objects have been moved around, they can be in the photo….

    submitted by /u/ft-HatsuneMiku to r/Overwatch [link] [comments]
  • On a scale of 1-10, how well designed is Venture's gameplay?

    Some hate them, some say that they feel like an Overwatch 1 hero. What's your take on Venture?

    Art by Breikka.

    submitted by /u/Idiberug-9 to r/Overwatch [link] [comments]

 

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