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Read the latest news of what is going on in the gaming industry with regard to Overwatch as one of the more popular games online.

Overwatch – Game News 24

24 January 2026

Latest gaming news Overwatch – Game News 24

 

Overwatch Reddit community posts

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overwatch_community subreddits curated by /u/actorschecklist

24 January 2026

  • Cinematics Director at Blizzard just tweeted about OW for the first time in 2 years.
  • Aim question from a silver player

    TLDR, I stink badly at clicking but Im okay at tracking. Every hitscan player above plat has aim skill between tracking and clicking that lets them hold their own in their rank (from my observations), which makes me think that I have a fundamentals problem rather than a tracking problem. Is playing the other hitscans more effective for aim improvement than one tricking soldier, or am I just training soldier in the wrong way

    I’m kind of a soldier one trick, mostly high silver, but I’m sitting in low gold the past week. I have just over a hundred hours, the most out of any PC game I play (relatively new to KbM), ~36 levels on soldier and 10 levels on zarya. I really only do tracking, and I suck at clicking. Like suck really bad. I though initially if I only play tracking, my aim will improve faster than if I split my time amongst other heroes. Maybe because I’m just newer to PC, improving my aim skill is more important to me now than improving game sense. My improvement happened pretty quickly when I first took up the mouse. In about a month I went from a probably a 25% average accuracy to a 35%, and on my best days even without shooting tank a bunch I can push to 40%, and I’ve gotten from low silver to high silver. But I’ve been pretty stagnate for the past two months. My floor hasnt lowered, I havent seen 20% accuracies since my first month, but I haven’t been getting more accurate. Even ignoring the number, I don’t feel more accurate, and my rank hasnt risen noticably. Whether this is due to a lack of or poor training or if my expectations are too high, I dont know.

    But I noticed something that ran counter to most of my assumptions. That being that most tracking aimers above like plat did not only play tracking. Most soldier players I saw actually either had cass or widow in their second spots, not other tracking heroes like bastion, who I tend to try and play if soldier is taken. In fact even as ‘low’ as diamond, after watching a few streams and videos and vods, I’ve yet to see anyone with diamond level tracking but plat level clicking or vice versa. Only me an other people in gold and below have I seen be good at one and trash at the other. So I do wonder if I’m kneecaping my own aim improvement by only playing tracking heroes. Evidently, aiming fundamentals are either identical between the two aiming styles, or at the very least highly interchangeable. Perhaps theres much to be learned by playing a bunch of cassidy, that I’m cutting myself off from by only playing soldier? Or am I just doing things wrong on soldier? Ultimately, I feel like if I actually had good aim, I’d be good at tracking *and* clicking, but me only being ‘good’ (compared to other silver players in the most ideal conditions) at tracking while sucking at clicking seems to indicate that I have a huge crutch and bad fundamentals, whatever it may be. So I guess the main question is, am I just training wrong on soldier? or is playing all of the hitscan characters, both clicking and tracking and not just soldier and bastion more productive for aim improvement even if I mostly only good tracking. Or am I drawing the wrong conclusions.

    And also, since we’re talking about aim, I consistently have a target reading issue that I don’t know how to fix or train. I sort of gamble instead of actually reading targets and making predictions. For the past week I’ve spent at least 20 minutes a day in different custom games, between vaxta and aim arena mostly, and trying to get myself to only change my mouse’s direction when the target gives me a cue. Basically fully reading and not predicting at all. But it honestly just doesnt seem like its working. I lose the focus quickly and I can only seem to do it when people do long, second and a half strafes (It seems to fall apart once strafes get any shorter than that). I also cant seem to do it very well with like any visual clutter, be it a lower contrast background or even as much visual clutter as the hitmarkers themselves. This is secondary to the main post but if you have any advice on this part I’d love to hear it

    submitted by /u/EmotionallyUnsound_ to r/OverwatchUniversity [link] [comments]
  • Doomfist Thunder Skin

    Is there any possibility that the Thunder Doomfist skin is ever coming back? I've only started playing OW since a few months ago and I really want the Thunder skin, but I've heard it was tied to Overwatch League which isn't around anymore. But considering there are currently OWL skins in the shop right now, does that means there is a possibility that Doomfist Thunder could return? especially after the Mythic was underwhelming, I really want a good skin I can run on my main.

    submitted by /u/General_71 to r/OverwatchLeague [link] [comments]
  • I got bored and drew this don't @ me
  • Is Something Happening????

    Is this hinting at Vendetta Killing Doomfist?

    submitted by /u/Healthy_Visual9418 to r/Overwatch [link] [comments]
  • We should change this subreddit icon

    Talon has taken over overwatch, it's just a matter of time until they capture this subreddit, we should surrender and accept our fate

    No more #overwatch

    submitted by /u/ash_50250 to r/Overwatch [link] [comments]
  • How do dive heroes get consistent value?

    Hey y'all, kind of asking this question to myself. Just developing my theoretical understanding of the game.

    I typically struggle with dive-based heroes and generally favour poke. Part of the reason is because I have control over the timing of my engagements. I decide when to apply pressure, how long I want to apply pressure for and to whom I wish to apply pressure. I know there's always other factors to consider like the the enemy comp, the map, etc but overall I know heroes like Cassidy, Ashe, Bap, Sigma can consistently get value through damage/pressure onto the enemy.

    With dive though, it seems different because it feels like you're more restricted in terms of applying pressure. Pressure is applied in big bursts in an opportunist style. You have to be very selective with your dive targets. When you're forced out, you might find yourself out of action and have to reset (so the fight becomes 4v5 temporarily). Combined with the fact that dive heroes typically have a fast tempo (i.e they want to end the fight quick) tells me that they're not very equipped to sustain pressure over an extended period of time. That's just my interpretation.

    In which case, how do these heroes compete with poke in those 'off-value' moments (e.g abandon dives, resetting, setup, etc)? If the immediate opportunity to dive doesn't present itself, how to they get value?

    submitted by /u/Spectre-4 to r/OverwatchUniversity [link] [comments]
  • Whats your expectations for "Talon"?

    Haven't been this excitated for years, this is really important to me since i might actually be living to play an event just as big as old ow1 events! (Started playing in 2023) i remember watching my favourite youtubers playing those events and getting both excited and sad for not being apple to play, i'm filled with hype and really want to know whats to come

    Yeah, we're getting a new vendetta cinematic for sure, but what if this cinematic is actually for a brand new archives mission next season? Maybe "archive this comment" means they're planning on porting old archive missions to OW2 engine later on this year? What new contents do you guys expect from "Talon"?

    submitted by /u/ash_50250 to r/Overwatch [link] [comments]
  • Captain, by me
  • Why does it feel like I can’t kill anything?

    I’ve been playing the game for a month and I’m gold 2 dps, mainly play vendetta and reaper and I’ve noticed this pattern recently especially on reaper, I feel like I do the set up correctly: go in when they’re distracted/ isolated, and take an off angle, then I practically shove my gun right up their ass and start shooting and they just don’t die, then we get in a fight, I panic and wraith out and try again, and if we lose the team fight I feel like it’s because of me. Has anyone else felt like this? because I feel this is mostly a psychological thing so I just wanna know what I can do to help me get better at securing kills on dps

    submitted by /u/K1bbless to r/OverwatchUniversity [link] [comments]

 

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