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Overwatch – Game News 24
10 February 2026
Latest gaming news
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With a 6v6 return, Overwatch finally returns to its roots. And it will begin sometime soon!
After the long-awaited release of six in Overwatch 2 is nearly over, news reveal today. With ten games director Aaron Keller’s blog posted on October 2, The game will begin to kick off its arrival soon: OW2s next season, summer 14 will run multiple test tests of six-versus-19 to measure the level for fan and […]
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Venture, the new villain in Overwatch 2’s Superman, was made playable this weekend with a full kit
Now take a quiz on Overwatch 2 and join its latest hero, Venture. Venture is due between 28 and 31 March. The new damage hero who isn’t-binary was subsequently released. They can use a drill to burrow under the map and more, for damage against enemies. This is a full-pack for Venture. Photos of Blizzard […]
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Crossover between Overwatch 2 and X-Men 90 will need to happen immediately
Imagine booting up Overwatch 2, and following that classic X-Men animated series theme song along with Soldier: 7,76 in full Cyclops coplay. I have a dream now. In fact, the inspiration is from an October 25 post for OW2 and the new animated series “Official Life” on Disney Plus which inspired me to create this […]
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Players in Overwatch 2 seek a substantial change for an overarching Psi-Hero
It’s almost impossible to match a game like Overwatch 2 with so much players that rank their own talents in an ever changing live service environment. From here there will always be some complaints with players voice and heroes that scream the same way as their enemies when it comes to play time. According to […]
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Players in Overwatch 2 refusing to play until Double Trouble quick-play mode has ended
With the same character being selected by Overwatch 2s quick play mode, Blizzard has temporarily changed its way. But some players despise the mode so much they dropped, until its gone. Earlier this year, Blizzard decided to get started using the fast play mode Overwatch 2s instead of Hacked versions. The new version offers changed […]
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Midseason patch for season 9 highlights Overwatch 2’s DPS hero passively nerfed and tanks upgraded
Buffs are everywhere in the Overwatch 2 midseason balance patch for season nine, with many of them going to tanks. Since all classes had heroes changed, the survivors should feel greatest benefits. Tanks had been more frustrating to play, though the health and projectionile sizes change significantly so this new patch will reduce that feeling. […]
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The best yet look at amazing collab skins in Overwatch 2 x Cowboy Befop gameplay trailer is shown
I think this has time to blow that light. Get everybody and everything together, get ready to go out and start taking a look at the classic anime in Overwatch 2’s Cowboy Bebop. The new game is today! March 12. While the second full of games will be played by Overwatch 2 this year, it […]
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With the help of D.Va’s new Legendary skin in Overwatch 2 x Porsche collusion, you can now dive with ease thanks to this stunning game
Have you ever felt like a racer when suddenly it came to sightings of someone without an argument sitting in front with us while playing in the Overwatch 2 program? The games new collaboration with Porsche is really going to enhance that feeling. At the official announcement today, Porsche enters a Overwatched collator and comes […]
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The tank in overwatch 2 is by far the worst role in game after season 9 update, according to Oversaw 2
Since the massive season nine update went live, it’s been several weeks since overwatch 2 has already gone to this game. At some point now that a meta is really settled and tank players haven’t recovered enough of it anymore! The fundamental changes to OW2 have also profoundly changed how the tank is played and […]
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For seasons 9 and up, Overwatch 2 players claim it’s impossible to one-trick Mercy anymore
The controversial season nine update in Overwatch has shifted the meta into big ways, so some players are tired of an issue like this one. One-tricking always played an issue in Overwatch, but some think that playing Mercy is magnified as a matter of every season and more recently the change to hero health or […]
Overwatch Reddit community posts
The importance of Reddit to gaming cannot be understated. The forums and gaming boards offer a wealth of tips, tricks and rules of thumb on how to get the best experience from a game. In particular, Reddit is a social community that encourages its users to share, vote on, and discuss the issues that concern them the most. With regard to gaming specifically, the r/gaming community on Reddit has close to 20 million subscribers and 1,000 gaming communities making it a source of gaming-related news, intel on upcoming releases, fresh takes and commentary, and a continuous stream of fan theories and memes.
overwatch_community subreddits curated by /u/actorschecklist
10 February 2026
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Anran face update coming sometime during Season 1 (Per Aaron Keller himself)
submitted by /u/Himedanshi999 to r/Overwatch [link] [comments] -
Best way to play with a brand new player that isn't unfun or too easy?
submitted by /u/SlipperySlimyTerry40 to r/OverwatchUniversity [link] [comments]
Trying to get my girlfriend into the game and we did some vs AI games, everything went well but even at the highest difficulty I don't think it reflected the actual game very well so I put us in qp. I'm not at all a very good player but still my lobbies were hellish for her (had a Mauga, Ashe, Soldier, Bap stack BMing in quick play lmfao) not really being able to keep up with how chaotic the game can be. Is there any way to play with her in lower MMR lobbies without making a smurf so she can be eased into the REAL game better? Will making her party lead make a difference?
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Looking for clip. Doom fail Oasis gardens.
submitted by /u/Mildlyinxorrect to r/OverwatchLeague [link] [comments]
Does anyone remember that famously bad doomfist player who has a clip on oasis gardens where he dove in, killed nothing and then when trying to punch out he punches a wall and falls off the map?
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I got bored and drew this don't @ me
submitted by /u/Ad_Mortem_Nerds to r/overwatch_fanart [link] [comments] -
Secrets of a Rank 1 Mercy: How Gold Mercys Actually Reach Platinum | LIVE Overwatch Gameplay Review
submitted by /u/rightclickow to r/OverwatchUniversity [link] [comments]
Hi everyone! I wanted to share a long-form educational VOD review focused on how Gold players (specifically Mercy) can realistically reach Platinum through better fundamentals and decision-making.
This is a LIVE review with the player, where we pause constantly and talk through positioning, rotations, ult timing, and awareness in real time. The review is nearly 2 hours long, but it’s intentionally slow and detailed so we can connect why certain decisions work (or don’t).
For context, I’m a peak Rank 1 Mercy and consistently play Top 500 support in solo queue, and my goal with this video was to break down the core building blocks of high-level Mercy play, especially areas that aren’t well-covered in most guides.
While the focus is Mercy, many of the concepts apply broadly to other heroes and roles, including:
- Positioning relative to both teams
- Cutting angles and playing around cover
- Gathering information through audio/visual cues
- Ult timing and fight planning
- Knowing when to push with your team vs. play safe
Here’s the full VOD (shared with mod permission):
https://www.youtube.com/watch?v=aQ1ULKMcPWk
Some of more Mercy-specific topics we cover:
- Why exposed rotations and choke positioning are a major reason Gold players die early
- How higher-rank players position to enable teammates without overexposing themselves
- Proactive vs. reactive play and why passiveness stalls climbs
- Valkyrie timing fundamentals and avoiding wasted support ults
- Retaking high ground and helping guide team movement
- Small settings/perk optimizations that improve consistency
If you’re learning Mercy for the first time, trying to clean up fundamentals, or feeling stuck despite solid mechanics, this review is designed to give you a clear mental framework for what to fix and why.
Looking forward to answering questions or clarifying concepts in the comments! :) no dumb questions!
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Excersize is crazy OP
submitted by /u/FlameToadDoctorPhil to r/OverwatchUniversity [link] [comments]
The results I've seen in game after doing excercise in real life are massive. I've been going on a huge loss streak, tilting a lot and unable to focus on my improvement goals, so just reverting back to autopiloting. Then I went to do an hour of cardio and it's crazy how calm and focused I was going back to the game. Went on a win streak and rose 2 divisions in 2 hours. Just total focus on my aim and calmly accepting whenever I got owned, not caring about winning. Only after like 3 hours and becoming tired did I start to get slightly annoyed again.
If you haven't yet, try doing excercise before any session and see the results. For those that have tried it, what difference do you notice?
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Happy Overwatch rebirth day!
submitted by /u/Roborosky to r/Overwatch [link] [comments]
This feels even a bigger event than the launch of 2 was, we go back to basics, taking everything we´ve learned in the way, so excited for this new chapter in OW history
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I have been stuck at diamond 2 and master 5 for a while now. I would really appreciate a VOD review
submitted by /u/ProteinPapi777 to r/OverwatchUniversity [link] [comments]
There are many of losses where I understand what went wrong but there are still many where I can't point to where the match was lost. I am definitely concious of my mistakes but we all make them that doesn't necessarily mean it's the primary cause of the loss.
I have two replay codes, hero naim is PROTEINPAPI:
Code 1: YZSHEW
Map: Numbani
Heroes played: Widow, bastio, soldier
Code 2: 5AEY3D
Map: Suravasa
Hero played: soldier
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Domina Luxury Beach skin concept art
submitted by /u/Time_Huckleberry4125 to r/Overwatch [link] [comments] -
I built a free Overwatch team comp coach looking for honest feedback (alpha)
submitted by /u/ender554 to r/OverwatchUniversity [link] [comments]
I’ve been tinkering with a free Overwatch comp tool and wanted to post it here to get some real feedback.
The idea is pretty simple: instead of stats or match history, it tries to answer what the team is actually trying to do.
How it works:
- You pick the heroes your team already has
- It infers the comp’s win condition and sub-roles
- It suggests the best hero for the missing slot and explains how that pick should be played
- There’s optional map context built in to break ties when picks are otherwise equal
The map data is based on all ranks, not rank-specific, and it’s intentionally lightweight. Heroes with no map data yet just won’t get a map nudge — it never overrides the core recommendation anyway.
The goal isn’t to tell you what’s “correct,” just to answer: “What are we playing for, and who actually executes it?”
It’s very much alpha and probably wrong in places, which is why I’m posting it here. If it’s useful, great. If it’s bad, I want to know why.
There’s a feedback link in the app.
ETA: I really do appreciate feedback, I know this is definitely buggy, especially in logic and has a lot of testing to do, which is a big reason I wante dto expose it to people here! I work full time so if I do not respond right away or you do not see the feedback adressed yet next time you check, please know I am absolutely checking it at least daily after work! I ama software engineer so my free time is not as reliable as I want!
I really appreciate everyone who gives it a look!
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