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19 December 2025
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Competitive FPS IEMs (~$100) – Hexa vs EM6L?
submitted by /u/Varvarina to r/PUBATTLEGROUNDS [link] [comments]
Hey all, I’m currently looking for a good pair of IEMs mainly for gaming / FPS games, especially PUBG. I’m coming from the HD560S, which I really enjoy because of the wide soundstage and the ability to pinpoint the exact location of enemies and gunshots, but after around 30 minutes my head starts to feel fatigued, so I’m looking for something more comfortable for longer gaming sessions.
My budget is around $100. Right now I’m mostly torn between the Truthear Hexa and the Simgot EM6L, as I’ve read that both offer exceptional soundstage and imaging. Between the two, which one would you recommend more for competitive FPS? Is the price difference for the EM6L actually worth it compared to the Hexa?
Also, are there any better IEMs for FPS gaming around the same price (or cheaper) that I should be considering?
Thanks in advance!
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Can tell a lot of cheaters are getting the ban hammer lately by the number of low levels again
submitted by /u/JTB110 to r/PUBATTLEGROUNDS [link] [comments]
I have never seen this many under level ~70 accounts randomly coming out of the woodwork, diming headshots, knowing precise locations, etc.
Alike, been getting a lot of ban notifications lately too. Interesting to see
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State of the Game – Cheating Issues | How is it possible that level 500 max-rank cheaters are still playing?
submitted by /u/ChaosVisionGames to r/PUBATTLEGROUNDS [link] [comments]
Hey everyone,
My first post was removed by a moderator for Rule 2: “does not encourage discussion” -_- So let’s do it properly this time and open a real discussion about the current state of the game regarding cheating.
I’m a legit player with 5,000+ hours, and honestly, I’m exhausted.
We all already know about the thousands of new bronze accounts cheating and getting banned only after dozens or even hundreds of games (which already takes way too long). But that’s not what I want to focus on here.
What I really don’t understand is this:
👉 How does Krafton allow level 500 max-rank players to cheat without getting banned?
The video linked here is from a match played this morning. This is not a recently bought account or a new cheater. This player has been active for 10 seasons, has thousands of games, and is an obvious cheater who must have been reported hundreds of times, yet is still playing.
Some of you probably know u/Shady_Knights who regularly posts high-quality videos exposing obvious (and sometimes more subtle) cheaters in PUBG. Many of those cheaters are long-time players with thousands of games, completely polluting the experience for everyone else. You can check his work here: https://www.youtube.com/@shady_knights/videos
Now, let’s be honest: Cheating is already a massive problem in PUBG, especially since the game went F2P. New accounts cheaters, ruin tons of matches, and eventually get banned, often far too late.
But what’s even worse is seeing max-level players cheating for years with zero consequences. That sends an awful message to the community.
So let this post be a reminder to players, and hopefully to someone at Krafton, that legit players are not blind.
Message to Krafton: We understand that you don’t have unlimited manpower to deal with cheaters. We understand that some cheaters will slip through and that new accounts will ruin sometimes hundreds of games before being banned.
But it is completely unacceptable that obvious max-level cheaters can play thousands of games without any consequences.
If you feel the same frustration, or if you have a different experience, share your thoughts here.
Even if Krafton often seems to ignore the community, at least let’s make sure this issue stays visible.
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Funniest thing I saw in the lobby today
submitted by /u/SpaceXplorer13 to r/PUBATTLEGROUNDS [link] [comments]
Yes, that's two of me standing in the lobby. Idk what happened lol but they have different shoes.
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My game takes 1 minute to launch the splash.
submitted by /u/iRobotWithJimCarey to r/PUBATTLEGROUNDS [link] [comments]
Anyone experiencing slow startup times, I need an answer! Do not say verify the files
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Questionable teammates…
submitted by /u/Blackbond007 to r/PUBATTLEGROUNDS [link] [comments]
I want to know, is this intentional? Like joining a 4 man team and going off on your own. Or, chatting via discord and not with the people on your team? Or not having a mic. Like, what’s the point?
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Render scale randomly resetting to 70?
submitted by /u/Hamsterito to r/PUBATTLEGROUNDS [link] [comments]
The game randomly becomes blurry and then i open settings and notice it went from 100 to 70 automatically it happened like 3-4 times already in a week what is the problem?
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Make a better PUBG please.
submitted by /u/Past_Consequence_536 to r/PUBATTLEGROUNDS [link] [comments]
Ok if you are a small indie dev team out there now... Please start working on a spiritual PUBG successor. It's looking like TPP only might be a reality in the future for PUBG, and what's more I suspect the same might be true for PUBG 2.
So, if you are a small team/solo dev, I would grab the chance and start trying to capture the PUBG FPP playerbase.
Get the gunplay right, slightly polish the movement, make just 1 map at first but make it big(at least 6x6 like old Vikendi, preferably 8x8) so vehicle play and the importance of rotations and positioning become a thing.
Design loading screens and tutorials and training modes that impress on the player that the point of the game is to improve and become better. Don't add mechanics that reward mindless grind, like upgrading weapons over time ala BF or Tarkov. These mechanics punish new players and further increases skill gap, not only do you need to control recoil but your gun has twice as much recoil as a guy that plays twice as much as you.
Reward skill, add enough chaos and RNG to make it still fun for the less skilled.
Add many weapon attachment and customization options so people have fun trying out all the different combos. Part of what makes PUBG special is how preferences in guns change, one week you hit like a god with the Beryl, then you kinda fall in love with the M4, then you have some slapper rounds with the QBZ and so on. And the same goes for the attachments.
Learn from PUBG's mistakes and issues.
Player count on the server could dynamically shift with how many are logged on to avoid bots, from 50-100 for instance. If 50 the first circle is much smaller than if 100.
Make a better revive system than PUBG, deaths should still be meaningful but don't have a dead player wait for many minutes AFTER the revive has happened.
Have 3 queues, solo, duo, quad squad. And make it possible for solo, duo and trio to queue into squad.
Have ranks, ladders and leaderboards with seasonal rewards from the start..
BUT: lock the ranks and leaderboards and rewards behind lots of verification and a small paywall. This is part of the anti cheat, if players want to compete they need to tie their account to lots of hard/troublesome to spoof verification steps. Tie the account to smart phone number, biometric scans like fingerprint, credit card, email account, hardware etc. People who don't do this gets a hidden "untrusted" status and is watched more closely by anti cheat, and cheat reports against them count more. People who do verify but then gets a ban will have to spoof a lot of data to get a new account. Take steps against account selling as well.
Perhaps an app that ties into a blockchain could be the ultimate verification. When a player makes an account and starts the app they are given a unique token / ID on the blockchain. This becomes their ID for all time. If they get a ban they lose their token, and the app refuses to verify a new account from the same phone. App rewards players by giving them access to tons of statistics ala PUBGLookup and it's also the place where you claim rewards from playing. Kinda like the Steam app/Steam Guard in concept but more lightweight and less clumsy.
To not make all those verification steps a barrier to entry for players you can make it progressive, ie spread it out a bit, and give rewards for completing them. If you are about to enter the top 3-5 ranks for instance you need full verification. Full verification gives seasonal rewards and a "Trusted" badge the player can display that visually levels up each season.
Also track when players report cheaters. Players who consistently report correctly get a "Sheriff" badge on their nameplate that ranks up for each correct report, making the badge more and more impressive, and their reports weigh more the higher they rank. Incorrect reports downgrade the badge. They become your free cheat police.
Create maps and time circles such that you do get lulls and a bit of downtime between fights. That is part of the secret sauce for PUBG, people have time to talk and catch up, streamers can interact with chat etc. If a team wants constant action they can grab vehicles and drive around hunting.
Don't add too many rotation options, PUBG diluted the rotation aspect by adding Emergency Pickups, Ferries, Trains, removing chokepoints(Rondo...) A good revive system still keeps mid and late game alive without making rotations basically risk free.
Have a ruleset running in the background of the ladder/leaderboards that works much like comp PUBG rules. So points for kills, knocks, placement. Winner always wins the game, but to climb the ladder a less agressiv team of boomers can focus more on position points and a passive play style and still climb at a rewarding rate.
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Fixing Everything Except What Matters
submitted by /u/ozymotv to r/PUBATTLEGROUNDS [link] [comments]
The game is so old and outdated now. What should we do? Fix the UI? Upgrade the engine? Polish the animations? Fix the physics bugs? Pay for better servers so we don’t have downtime every week?
No... let’s add more useless brand and celebrity collaborations, and remove FPP from tournaments too. F it why not.
I guess that’s it. This is the push I needed to finally move on after almost 10 years. See you in PUBG 2, if it ever gets released. PUBG now feels like it’s made only for East Asia. What a waste of an IP.
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Dev Letter: 2025 Anti-Cheat Review and Future Plans
submitted by /u/EscapingKid to r/PUBATTLEGROUNDS [link] [comments]
As 2025 comes to a close, PUBG: BATTLEGROUNDS has continued to challenge itself and evolve to maintain a fair and enjoyable gameplay environment.
In this Dev Letter, we'll look back at the key actions and improvements made throughout the year, and share what we are preparing for 2026.
2025 Anti-Cheat Overview
Throughout 2025, PUBG has continuously responded to cheats.
First, we made comprehensive improvements to our internal processes to enhance the precision and speed of our cheat detection systems. We upgraded our real-time monitoring systems and restructured our procedures to enable immediate video review upon receiving reports.
As a result, about 7.81 million accounts using cheat programs have received permanent bans as of November 2025. Of these, approximately 39,000 cases were penalized based on video review.
These numbers are more than just statistics. They represent the result of collaboration between PUBG and players working together to create a fair environment. Your reports are essential to our anti-cheat efforts, and the data they provide serves as an important foundation for improving our internal solutions. Building on this complementary structure, we will continue to enhance our verification systems using report data and to further develop our proprietary detection solutions.
Additionally, as mentioned in our previous Dev Letter, PUBG continues to pursue legal action to eradicate cheat programs beyond in-game responses.
Looking at results through September 2025, our legal actions have resulted in the confiscation of approximately $1,713,823, and over 30,000 cheat programs have been blocked. We will provide updates on remaining cases once the related procedures are completed. Furthermore, reports of cheat-related ads and content, which we first mentioned in our previous Dev Letter, reached approximately 182,000 cases as of November 30, with approximately 157,000 removed. These 2025 results are the product of both our technical improvements and active participation from players.
Combating cheats is not something that can be done overnight. However, we will do our best to ensure a fair and enjoyable gameplay experience through continuous improvement and transparent communication.
Anti-Cheat Metrics Analysis
Next, we'd like to share our anti-cheat activities conducted throughout 2025 and discuss their results, focusing on the key metrics we continuously monitor.
Please note that the graphs and statistics included here are compiled based on our global service, and may differ somewhat from the situations you experience in specific countries or servers.
During the first half of 2025, cheat-related problems continued, and there were times when the impact of anti-cheat measures wasn’t immediately noticeable.
To address this situation, we promised to strengthen penalty standards and restructure our operational systems, and we have been making continuous improvements accordingly. Through this process, we reorganized problematic elements and established faster and more efficient response processes. As a result, we confirmed gradual improvements in key metrics, and in the second half of the year, we were able to address even more sophisticated forms of cheat programs through measures such as introducing kernel driver detection functionality and enforcing bans against DMA-based hacks.
Based on these measures, cheat-related metrics showed a steady decline through the second half of the year and have remained stable at low levels recently.
We are not satisfied with these improvements and will continue to enhance our detection capabilities and advance our technology to respond to emerging types of cheat programs.
Future Plans
In 2026, various system improvements will be rolled out sequentially for our anti-cheat operations, player account protection, and an enhanced gameplay environment. Among these, we'd like to first introduce our plans for a secondary password feature to strengthen player account security, and a system to block cheat ads through voice chat.
Secondary Password
There have been ongoing reports of hard-earned items and currency being lost, or unintended purchases being made, due to account theft and unauthorized logins. This damage goes beyond simple currency loss, leading to the compromise of achievements players have built over time within PUBG.
Additionally, some stolen accounts are transferred to cheaters and exploited for cheating, resulting in those accounts being banned.
As these situations continued, we consistently received feedback from players requesting enhanced account security, and we have also internally recognized the need for stronger account protection.
We are finalizing legal reviews and system development for all countries where PUBG PC is available, and plan to officially introduce the Secondary Password feature in January 2026. Once this feature is applied, you will be able to choose whether to use an additional authentication procedure when accessing PUBG. Details will be provided in the upcoming 39.2 Patch Notes to be released in January.
※ The image above is an example for illustrative purposes and may change upon actual implementation.
We expect this feature to significantly strengthen account security, allowing us to better protect your valuable accounts. We thank all players who have waited for this for a long time, and will continue to work on enhancing account security and personal information protection.
Blocking Cheat Advertisement via Voice Chat
Next, we'd like to introduce system improvements to block accounts that use voice chat to advertise cheat programs.
We've identified ongoing cases of in-game voice chat being used to advertise cheats or direct players to external sites. Such behavior not only disrupts the gameplay experience of legitimate players but is also a serious issue that can spread the use of cheats.
We are implementing technical responses to eradicate this problem. In collaboration with our internal AI team, we have been researching detection systems utilizing AI-based voice recognition technology, and have confirmed meaningful results during internal verification stages.
Accordingly, we plan to gradually implement this feature starting in Q1 2026. Our long-term goal is to build a system that can automatically identify cheat advertising via voice and immediately enforce bans. We expect this feature to more effectively block voice chat abuse and provide players with a safer, more enjoyable gaming environment.
We will continue our efforts to eradicate cheats, and related details will be announced through separate notices during future updates.
Looking Ahead to 2026
In the Anti-Cheat Roadmap released in June 2025, we promised a structural transformation and shared our direction for providing players with a more satisfactory anti-cheat system.
As we conclude this year, we know that while some players have noticed improvements, others still feel that more needs to be done.
We do not take these voices lightly. Your feedback serves as the most accurate compass guiding us in the direction we need to go, and in 2026, we will continue following that compass to grow stronger. Our efforts extend beyond blocking cheats; our goal is to ensure a trustworthy and fair environment for all players.
We ask for your continued interest and participation in 2026, and we will continue making improvements to meet those expectations. PUBG will continue to work with you to create a fair gameplay environment.
We'll see you in the next Dev Letter.
PUBG: BATTLEGROUNDS Anti-Cheat Team
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